Description

Summarized notes of all the topics from weeks 2-11 (examinable weeks) in easy to read short points. These notes are based on the syllabus in Semester 1 2020 teaching period focusing on the use of Unreal Engine 4 with C++ Topics covered: - Maths for games development – Coordinate Spaces and Vectors - Maths for games development – Matrices and Quaternions - Game Loop, time stepping, lerp and timelines - Materials, Textures, Vertices, Triangles and Polygons - Cameras and Rendering Pipelines - Physics & Collisions - UE4 Gameplay Framework & Classes - Particles & Lighting - Audio


Monash

Semester 1, 2020


18 pages

5,571 words

$29.00

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Campus

Monash, Clayton

Member since

March 2019