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Reviews

Super interesting class! The lectures were always engaging, interactive and enjoyable.The 2 group assignments are pretty chill and fun, always collaborative, just make sure you find a good group! David was lovely, always willing to answer any questions. Also met so many different people from different degrees and courses, so was nice to make friends across disciplines. ALSO there are not really tutorials, just 2 (non compulsory) lectures a week. I would def recommend this subject, I didn't know anything about video games and still found it interesting and didn't struggle to keep up or anything. It's a really nice, relaxing and fun breadth (and at least in my case, was a wam booster).

Anonymous, Semester 1, 2024

Grade: H1 93. This is the easiest subject as long as you have some interest in video games. Stopped attending lectures and tutorials after 4 weeks of the same ramblings by David Shea. Truly an eccentric fella. Both assignments are easy and relatively short and the second one even allows you to develop further on the first. Only gripe is that they take the "remaking reality" part of the subject a bit too seriously. Like gaming is not that deep bro, chill. Acting like video games is such a profound medium that can change the world is off-putting to me. Comes off as such a cope

Anonymous, Semester 1, 2023

Get to meet some really cool people while taking the class. Extremely chill vibe although you may not really learn much if you already know about video games. Guest lecturers are where the subject shines content wise as they are given by already established individuals from different aspects in the industry. Assignments are straight forward and easy enough to do well in.

Anonymous, Semester 2, 2020

David Shea is a charismatic, knowledgeable tutor that truly has a passion for video games

Anonymous, Semester 2, 2019

Best subject in all of university. Not hard to get H1

Anonymous, Semester 2, 2019

David himself is relatively new to video games, so don't expect any deep insights or concepts about game development from him. His main area of expertise is music. He spent most of the time talking about weird interesting barely related topics. The guest lecturers he invited, however, were experienced and knowledgeable people in the industry, and are very happy to help out students who are proactive to ask questions. I got a H1 (80) by the way.

Anonymous, Semester 1, 2018

David (the tutor) is clearly extremely passionate about teaching a lot of game-related concepts making this subject pretty fun, however the marking scheme is entirely fucking bullshit. It should absolutely be a pass-fail subject, as the assessments are extremely vague and you receive marks for them both at the very end of the semester so you get no concept of how well you're doing or how to improve. This could be an amazing subject if it weren't for this totally unfair system and I'm left with regret for doing it as it's drastically bringing down my average subject score. As much as I'd like to, I definately won't be enlisting in arbitrary subjects like these ever again. It's one thing to get a bad mark and know it's your fault, but man do I really wish I could get that undeserving mark back. I feel like if I re-did the subject it'd be another dice roll to find what I got.

Anonymous, Semester 1, 2018

EASY H1 but hilariously mismanaged. The lectures/tutes (actually just 2 lectures) are a mess, with the tutor appearing to know nothing about video games or gaming culture, spending most of his time showing the class weird youtube videos about early cinema, philosophy, science and whatever takes his fancy (he shows the same videos every few weeks too, lol). Zero readings, lectures aren't recorded, attendance isn't taken. I recommend showing up, taking dot points of the concepts the tutor mentions so that you can talk about them in your journal, and then doing Buzzfeed quizzes for the rest of the time. Don't bother with the excursions (we went to the art gallery and looking at paintings...I didn't know wtf that had to do with games so I left and got an HSP instead). Guest lecturers were fantastic, often notable figures in the Melbourne gaming scene that are clearly passionate and happy to share ideas and answer questions about game theory and working in the industry. IMPORTANT: Neither assessment in the handbook is actually what you'll end up doing. The 2 assessments are a reflective journal and a presentation. For the journal, just write 300-500 words each week related to a concept/game mentioned that interested you, no citing needed. At least that's what I did, because this assignment had zero explanation provided. For the presentation, find someone who shares an interest with you and have fun! The tutor mentioned he wanted creative presentations, but pretty much everyone did a powerpoint. These were the highlight of the semester, because people had some fascinating presentations and great ideas. Loses points because I was genuinely excited to learn and discuss games :( If a different tutor takes over the subject, it has potential to be fascinating. If you love games, do the subject, learn some interesting things from the guest lecturers and other students. If you don't like games, don't bother, as you need prior knowledge to guide your own learning and you'll be bored out of your mind.

Anonymous, Semester 1, 2018

BEST SUBJECT EVEN YOUR ENGLISH DOES NOT MATTER AS LONG YOU MENTION THE WORD VIDEO GAME/OR PASSION OF YOUR OPINION IN VIDEO GAMES IN TWO ASSESSMENTS IS ALL WORTH IT. GUEST SPEAKERS WERE EXCELLENT AND GONE THROUGH ONE EXCURSION IN THE ACMI.

Anonymous, Semester 1, 2018